Showing posts with label Lamplighters. Show all posts
Showing posts with label Lamplighters. Show all posts

Sunday, April 6, 2025

Lamplighter Class for Shadowdark

LAMPLIGHTER CLASS

Owl-eyed watchers, jumpy tomb-skulkers, or selfless defenders of the light who use burning oil and grim hope to keep the literal and metaphorical dark at bay.

Weapons: Club, dagger, javelin, mace, shortsword, spear, torch

Armor: Leather armor, chainmail

Hit Points: 1d6 per level

Controlled Burn: You specially treat your torches, lanterns, and oil flasks to burn 2 times as long. Additionally, you have advantage on Light Mishaps and other checks to keep a light from going out.

Blinding Burst: You can cause a torch or lantern in hand to flare up brilliantly, blinding Close creatures for 1 round. This reduces the light source's timer by 1 hour.

Brilliant Soul: When you give your luck token to a companion, roll d6. On a 1 you keep your own token as well.

LAMPLIGHTER TALENTS

2d6

Effect (2 duplicate = reroll, 3-5 if already taken twice = reroll)

2

Your Blinding Burst talent lasts for 1 additional round

3-5

+1 to the duration of Controlled Burn, or +1 to the d6 range of Brilliant Soul

6-8

+1 to melee and ranged attacks, or +1 to fire damage

9-11

+2 to Dexterity, Constitution, or Wisdom

12

Choose a talent or +2 points to distribute to stats


LAMPLIGHTER TITLES

Level

Lawful

Chaotic

Neutral

1-2

Spark

Flicker

Lit-Wick

3-4

Glowing

Guttering

Night Owl

5-6

Way-Lighter

Pitch-Burner

Watcher

7-8

Illuminator

Immolator

Firekeeper

9-10

Bright One

Lurid One

Watchmaster


Lantern Keeper from the What Lies Below art pack
Artwork used with permission by Charles Ferguson-Avery of Feral Indie Studio


NEW WEAPON

Weapon

Cost

Type

Range

Damage

Properties

Torch

5sp

M

C

1d6

Fl

Flaming (Fl): This weapon deals fire damage, and can only be used while it is lit. Each successful attack reduces the torch’s timer by 10 minutes.


"Steady on, crawlers! We'll make them blink first..."
- Arodin Hesk, human lamplighter

Sunday, August 16, 2020

Lamplighters: Darkness

"Intan, shine your spotlight over toward that mass over there please."

"What the hell is that, Doctor?"

"An umbral mass that is undergoing the final stages of absorption."

"What did it used to be...?"

"It could have been a cow. Or a freight train. It gets difficult to tell. Come this way now, please."

- Radio chatter from a routine field work assignment at the Elu Igwe Land Reclamation Front


 "All that is, is kith and kin. All is stardust. As moon reflects sun, we reflect moon.

Darkness gave way to light, absconded with it, and shall yield it again soon."

"Prayer against the Dark", Kith of the Moon


The human instinct to fear the night once served a valuable role in self-preservation.

Now, with darkness ever-present and deepening, it is perhaps humanity's greatest distraction and detriment.

Learning to temper one's fear of the dark with a healthy amount of something else--stoicism, hate, prayer, professionalism, the list goes on--is a vital lesson that no one grows up without. Even in the heart of a settlement's pallite processing facility, the dark is never very far away. Exhausting, miserable vigilance is the only way forward, even if "forward" only leads to a slightly more delayed death.

Of course, one can't get along with plucky determination alone. One has to know the enemy.


Qualities of Deeper Darkness

Everyone learns about the mechanics of that which perpetuates the Long Night differently. Some lucky enough to receive a formal education are taught about its dangers in the form of lectures and texts. Most learn more informally from parents or other community members growing up. A few learn firsthand, and a few of those even survive.

Deeper Darkness (DD) is a phenomenon that breaks most previous understandings of physics, thermodynamics, and a slew of other fields in ways that are still being accounted for, decades after its first appearance. This has not stopped certain, more practical pieces of information about it from becoming common knowledge today, fortunately. What little is known about is as follows:

It is Spontaneous

DD does not appear to stem from any single source. Any shadow, if left undisturbed by light for a long-enough period of time, has a chance of generating a patch of DD. Controlled experiments with pallite cannons have concluded that the probability of DD generation increases exponentially over time until it reaches 1.

The speed of this increase varies considerably depending on circumstances that are not fully understood yet, but which likely include preexisting local DD density- this is why it can spread rapidly in trackless wilderness, but is relatively manageable when it appears in an untouched storage room in a populated area.

On average, DD can manifest anywhere from minutes to weeks in a darkened area. Shining a light upon a darkened area, even a low intensity one, is sufficient to reset the clock on generation so to speak. Only sustained, direct bombardment by high intensity light can dispel DD once it has accumulated in an area, however. Exact brightness varies, but a general rule of thumb is that the ideal "scrubbing" light has a high enough luminosity to blind operators without proper protective equipment.

The task of keeping every surface within a space illuminated or scrubbed regularly enough for it to remain habitable is a major preoccupation of the vast majority of human beings at present. Pallite light arrangements need regular maintenance, and demands for energy efficiency encourage the use of claustrophobically small spaces with sparse furnishing. Major settlements often have enormous custodial departments specially trained to remove and prevent domestic DD deposits.

It is Palpable

Describing DD as "caking" over things or requiring "scrubbing" is not an elaborate extension of metaphor. It is an actual, physical thing. It can be interacted with in a range of ways, including not only the visual, but also the tactile, olfactory, and (highly discouraged) gustatory senses.

Observing samples of DD for full knowledge of its physical properties is a challenge, because the light-absorbing properties of DD renders almost all known areas of the spectrum unable to penetrate its aura or 'halo' of anti-illumination. This halo of darkness extends beyond the physical body of a DD sample by anywhere from several millimeters to meters, depending on size and relative strength of its steeping. Pallite is one of the few forms of lighting known to penetrate the halo and reveal what is underneath.

Prolonged exposure to pallite causes DD to deteriorate over time. (Un)fortunately, the world is in no short supply of DD samples, and most lab technicians need only walk a few meters beyond their settlement's safety fences to obtain more.

DD in its natural state superficially resembles a severe mold infestation growing upon any surface. Large, spot-like structures radiate outward into smaller and smaller blotches in uniform fractal patterns, forming a pulpy, fibrous carpet that ranges in thickness between a few millimeters and several centimeters deep.

It is tough and slightly spongy to the touch, difficult to damage in any meaningful way with small arms. It is also extremely flame-retardant, mitigating the effectiveness of controlled burn methods used for containment.

The color of DD is so uniformly black that it looks more like a hole in reality than a physically present thing. This is due to the fact that it absorbs ~99.9998% of all light across the visible and most of the invisible spectrum.

Prolonged exposure to pallite causes DD to stop expanding, shrink, and 'die' so to speak. Its halo diminishes, and its spongy growths become weak and brittle, like a dry old insect hive. Larger structures slough apart, and with enough concentrated illumination, any trace of it other than leftover scars will sublimate into apparent nonexistence.

The general consensus is that DD has a smell, but what exactly that smell is depends upon the observer. Some accounts describe it as one or several smells of rot and decay, burning plastic, bleach, or a particularly cloying, artificial fruit candy scent, among others. These smells may be due to the breakdown of the matter that DD has grown over, rather than a product of the DD itself.

Dubious reports claim that DD tastes like the color purple. Subjects who taste or ingest a sample are rarely able to articulate the flavor more fully than that before rapid infection and fractalization sets in.

It is Mobile

DD 'grows' at a constant rate unless checked by pallite illumination. It can attach to and spread over any surface, whether organic, inorganic, living, inanimate, or artificial. Some of this new mass can be accounted for as previously belonging to thing which DD has broken down, but most appears to be continued spontaneous generation of matter.

Like the rate of spontaneous DD generation, the speed of DD growth is highly variable depending on environmental conditions. Growth is fastest within the halo of an existing mass, and slowest within an area of shade that is entirely surrounded by pallite.

Minor domestic growth can be managed on a daily or even weekly basis, but objects left unattended within areas of wild dark are rapidly enveloped. Caravan vehicles that have gone dark have been observed to become caked within a matter of hours.

Lingering pallite radiation seems to slow the growth of DD. This is supported by evidence of Lamplighter lamp-wagons taking days to fully succumb to envelopment, even after running out of pallite fuel. Pallite miners and Lamplighters themselves, living or dead, have been known to possess a sort of "resistance" to DD growth, remaining incorrupt after hours of prolonged exposure with minimal protective equipment.

DD particles suspended in the water or air large enough to sustain DD can also turn into micro- or macroscopic orbs of darkness, ensuring that danger and limited visibility are three-dimensional and omnipresent within areas of sufficient steeping. Drinking water must be run through pallite filters, as does air in any facility with extensive ventilation shafts that could house patches of darkness.

Atmospheric conditions and prevailing winds permitting, clouds of airborne DD particles have been known to form and blow across the land, distributing DD across a very wide area. This phenomenon is known by the unoriginal but sufficiently ominous moniker of darkstorm. Darkstorms are extremely dangerous, and are one of the leading causes of settlement compromise and loss of reclaimed territory. They resemble sandstorms or blizzards of black snow, and have been known to consume entire kilometers of illuminated land in a few hours.

It is Corrupting

Deeper Darkness does not fit most definitions of what constitutes a living thing. Some have compared it to a slime mold or even a virus, but it does not reproduce or depend upon hosts, nor does it "eat" in any conventional manner, regardless of what it seems to do to living tissue that it absorbs.

Regardless, it sometimes behaves like a living thing, or perhaps a force of nature that trends toward an end goal of expansion and absorption. Considering its antagonism toward the human species (alongside just about everything else in the world), it is all too easy to ascribe a malevolent intent or intelligence to the darkness. The topic is subject to extensive debate across many fields, and is beyond the scope of this piece.

When DD interacts with matter, it breaks it down into its most base elements and adds those elements to its own mass. At some point in this process, those base elements are converted into more pure DD. Even after being subject to illumination, no trace elements of absorbed matter can be found where a DD sample had once been. How exactly this conversion process occurs is not known.

Living tissue is not spared by this process. It breaks down all the same, causing severe damage to any organism infected with DD as it expands across and throughout the body. Bodily trauma is inevitably fatal unless the infection is quickly neutralized by pallite illumination and radiation bombardment. Survivors are known to bear deep, sprawling, fractal-shaped scars which are prone to act as sites for spontaneous generation, and therefore reinfection.


Early stages of DD tissue damage.
Subject I-82 of the Lavada Project.
Limb later amputated to prevent spread.

Infection can occur from prolonged bodily immersion in darkness, or from direct contact with DD, even under controlled conditions. Ingesting contaminated food or water, or breathing air with darkstorm particles in it, can lead to a far rarer form of internal infection.

The exact effects of internal infection are poorly researched compared to pallite poisoning at this time, but is believed to be rapidly and uniformly lethal, with organ failure the leading cause of death- euthanasia at the first sign of alveolar or lymphatic fractalization is recommended by the ethics boards of most leading medical institutions.

Darkness does not always kill, at least not immediately. Sometimes the rate at which it breaks down a host animal is slow enough to afford the organism hours or even days of in-tact motor functions and at least some mental faculties.

The near-universal violence and aggression displayed by these individuals can likely be attributed to mental stress caused by intense, nonstop pain. Their tendency to seek out sources of light may be rooted in a lingering association of light with safety, despite the fact that immersion in light causes harm once enough of the body has been assimilated. Their resultant efforts to smother light sources can therefore be interpreted as a misguided attempt to reach that safety.

The fact that infected organisms rarely attack one another, and instead make concerted efforts to attack uninfected individuals using a vast array of spontaneous mutations and bodily abnormalities, up to and including destroying light fixtures from afar, is not so easily explained.

Tuesday, November 5, 2019

Lamplighters: Pallite

"Finish whatever thought you are writing and then proceed this way, class.

This area is the morgue, which the administrators of the mine have been kind enough to allow us access to for this trip. Be grateful, pay close attention, and do not touch anything.

As I am sure you all know, the extraction of pallite is not without its dangers to the human body. What you are about to witness are the remains of a miner who has regrettably died from pallite poisoning in the past week. I am told that his name was Navin. While this is unfortunate for him, his family was selfless and considerate enough to donate his body to science. Take that to heart and show your respect, please- these are the men and women who keep your homes illuminated.

... Now, now. Keep it together, everyone. I warned you about eating lunch before coming here.

I am sure that some of you noticed the smell as soon as you entered. You've been looking particularly green around the gills since you walked in, Alisher. These body bags are made of very heavy-duty material, but even they have trouble suppressing an advanced case like this. Mind you, class, that this is not the scent of decay that you are smelling. This is the smell of raw, unrefined pallite. The smell clings to you long after everything has been scrubbed down with chemical wipes.

If you will step in closer--I said, if you will step in closer, thank you very much--you will see how advanced the tumors grew before Mr. Navin expired. Four of them metastasized, and the fifth here on his abdomen was well on its way.

See also how early signs of squamous-cell skin cancer began to appear on his face, as well as around his hands and lower legs- all of which are normally completely covered in protective clothing.

Yes, Rani, question?

I'm sorry?

Rani, Mr. Navin was not the victim of any "containment breach". There haven't been any breaches at any facility owned and operated by Morning Star Limited in half a decade, or so I am told.

This is the result of constant, low-level exposure to pallite radiation over the course of an average twenty-year career. As far as other Depth-3 miners are concerned, he died of natural causes.

Now please stand back while I attempt to excise one of his corneas.The damage caused by years of direct pallite illumination is quite distinct, and can even manifest as physical scratches on occasion..."

- Dr. Baruch Yohannes, Professor of Pathology at Canopus' Landing Polytechnic


A Brief History

The miracle fuel known as Pallite was discovered sixty-eight years ago.

It wasn't "discovered" so much as "stumbled onto by a half-dozen independent actors simultaneously", of course. Had it been the product of only a single team's experimentation, the human race would have come even closer to extinction at the end of the sun's final hours.

The first pallite deposits to be found were gas jets and liquid reservoirs close to the planet's surface. They were found by the lucky few who managed to bore deep enough into the earth to escape the immensity of the dark above ground. They were horrific sights, like sulfur lakes crossed with volcanic eruptions. But the lurid light each outcropping shed was different from the mundane sources of illumination that the survivors brought with them. It was enough to keep the deeper darkness at bay.

It was enough to draw humanity to it like moths to a flame.

As those filthy, fear-ridden refugee camps grew in size, their occupants dug deeper in order to compensate. It wasn't long before their picks and shovels struck pallite in its solid state. Being somewhat more stable in its crumbly mineral form, this was the first type of pallite which was deliberately harnessed as a light source.

Through painful trial and error, it was eventually adapted as a fuel just as it was needed most. Solar energy died with the sun, rendering the majority of non-emergency power sources useless. Centuries of abuse prior to that ensured that fossil fuel reserves were either depleted, or buried so far beneath the earth that the amount of labor available to humanity made extraction impossible. Not even burning wood was an option before long, thanks to the darkness caking up over the dead forests of the world. Anything that still grew out there was tainted. Geothermal and hydro power are still theoretically possible, and small attempts would be made to take advantage of them in the future.

But in that desperate time, humanity gave itself to pallite.

It embraced them, and in doing so exacted its price.

Properties of Pallite

There is no general consensus on what exactly pallite is. Theories posit that it is a newly discovered element, a group of isotopes of one or several elements, or more complex chemical compounds whose catalysts for creation are completely mysterious to experts at this time. Attempts to observe the atomic qualities of pallite have proven unsuccessful, primarily because of a lack of necessary equipment and professionals trained in its use.

In all states, its density and vapor pressure are slightly higher than that of sulfur. This, coupled with pallite's coloration and distinctive odor, has led some to draw the conclusion that pallite is some form of sulfur. While exposed to open air, pallite naturally evaporates or sublimates into a gaseous state and then dissipates over time according to its MTP-adjusted half-life.

(MTP Adjustment refers to the manner in which pallite "breaks" the normal laws of radioactive decay, if indeed that is even what you can call the change which pallite undergoes. Under normal conditions, any radioactive substance decays at a certain rate which is proportionate to its nuclear mass and unaffected by temperature or pressure. In pallite decay however, decay is theorized to be slowed down exponentially by the presence of other pallite nuclei, but sped up by applied temperature and pressure. To quote a cliche from a bygone era, "further research is needed".)

This release of energy results in pallite's "pallid light" and radioactivity. Applied heat or agitation of pallite in any state causes a higher release of energy. Sufficient disruption results in combustion. Efforts to observe or force the transition of gaseous and liquid pallite back into a solid state have ended... poorly.

It is unknown by what mechanism concentrations of pallite appear on or near the earth's surface. The leading theory is that the topographical phenomena caused by unobserved areas of steeped darkness penetrates deeper into the planet's mantle than first guessed. This deep and sometimes violent disruption allows outcroppings of pallite to rise up to the surface from whatever point of origin they have.

Carcinogenic Qualities

Pallite illumination offers few of the benefits that the sun once did.

It offers no Vitamin D, but very high levels of Vitamin C(ancer), and its strange properties vex many common-sense precautions. For example, an electrical generator should generate the same kind of electricity no matter what fuel it's designed to use. Pallite-generated electrical power, however, carries with it just a hint of its unique radiation, even through miles of wire. It simply shouldn't, but it does. This is doubly troubling due to the fact that over 90% of food is grown or raised under pallite-powered grow-lights. As heavily shielded as those lights may be, they can't block 100% of harmful radiation.

The average uninvolved citizen of a larger town has relatively little to worry about in terms of death by direct pallite poisoning, barring freak accidents such as explosions which could irradiate a building or area. But they do still live with moderately higher risks of illness or congenital conditions than people did before the Long Night began.

This moderate background fear is not the case for people who live in smaller settlements, or who have careers directly involved in the handling of pallite, such as Lamplighters and many trade workers. They face the much more serious risk of complications from handling, maintaining, or fueling pallite machinery, and it is much more common for sickness to manifest in several ways. Pallite miners or extractors rarely grow old enough to retire, and the average life expectancy of human beings in general has been pulled down by anywhere from five to fifteen years compared to a century ago.

Random Pallite Effects

While its effects are not as severe as those of deep darkness, exposure to raw, unrefined pallite can lead to a host of physical and mental health complications over time.

The average manual worker directly involved in the extraction of refinement of raw pallite, whatever its form, will eventually accumulate as many as four or five of the below conditions.

The average Lamplighter worth their salt suffers from at least one symptom of pallite poisoning, either rolled for, picked, or invented and agreed upon between the player and referee.

1d20
Pallite Poisoning Symptom, Mutation, or Condition
1
Adermatoglyphia – Years of handling raw pallite rock, or years of scrubbing away its greasy residue, have left you without fingerprints. You also lack sensation in your palms.
2
Alopecia Areata – Say goodbye to eyebrows, eyelashes, and other types of hair. It happens at random, and very unevenly.
3
Anosmia – A lifetime of steeping in the reek of unrefined pallite has deadened your sense of smell, and some of your taste.
4
Blindness – The lurid yellow has taken most of your sight from you, leaving you with visibly warped and damaged corneas. You can still detect pallite lights, somehow.
5
Cutaneous Horns – A little splash here and there has left you with several conical projections from the epidermis resembling horn, wood, or even coral. They make clothes and hats ill-fitting.
6
D-Deficiency – Your vitamin deficiency is even worse than most. You enjoy weaker bones as well as increased risk of cardiovascular disease, cognitive impairment, and all the cancers caused by pallite.
7
Flash Fever – A sudden, high dose of radiation from a mishap has left you vulnerable to episodes of elevated body temperature and delirium.
8
Haemolumia – Your red blood cells have become luridly bioluminescent. Some areas of your body even glow in the dark. That can’t be good.
9
Intestinal Distress – At one end or the other, your digestive tract has decided to take a long-term purgative approach to some radiation sickness.
10
Irradiated Gametes – Pallite has guaranteed the survival of future generations of humans, but it has also left its indelible mark upon them. Expect higher rates of mutation in your progeny.
11
Miner’s Perfume – The smell of pallite never leaves you. It’s in your skin, hair, and breath. It’s pretty bad. Don’t expect to make many friends.
12
Nyctophobia – You take greater comfort from the lurid glow than most. Without a light source close at hand, you are stressed and on edge. In a world where everyone fears the dark, you have an extreme fear of it. This may not improve your chances of survival in the long-run.
13
Pallite Allergy – How did you even survive to adulthood with this?
14
Pallite Tan – Your skin has been discolored by pallite radiation. Probably does not look like any natural skin tone. Not that you had a natural pallor to begin with.
15
Polydactyly – Beginnings of extra fingers and toes are appearing on your extremities. Invest in specialty gloves or shoes.
16
Pulmonary Sequestration – An extra lobe is growing off of one or both of your lungs, courtesy of pallite gas inhalation. The lobes are nonfunctional and take up space.
17
Siphoner’s Shakes – Your nervous system has started to reject pallite exposure- as well as most of the rest of your body. Constant or episodic tremors are common.
18
Sunsong – An auditory hallucination which leads you to believe that you can hear pallite resonating or “singing”. Occasionally drowns out all other noises.
19
Tumors – Handing them out like consolation prizes at an old game show. Whatever that is.
20
Weakness – Fatigue comes to you quickly, and it doesn’t take much to leave you looking anemic.

Tuesday, August 20, 2019

Lamplighters.

"There aren't many of us left these days. The ones who remember the sun. The ones who remember the stars before they went all wrong. Hell, most of you kids weren't even around when they discovered pallite, were you?

Oh, don't give me that look. I'm not griping. It isn't like my experience ever ripened into wisdom.

In fact, I envy you. The memory of what we've lost can be as bad as any lurker out there... well, almost as bad.

But that's enough reminiscing for this old girl.

Your spotlight's fixed. Broken filaments. Didn't get damaged or nothing- just shoddy workmanship that needed replacing. You got this from Amit's workshop, didn't you? He's about as brainless as nephews come, bless his shadow.

Caravan's heading out to the settlement outside of Oldglow in a few hours, isn't it? Good luck out there. I've been hearing rumors about breaks in the light fences along the road.

Keep your high beams trained on the flanks."

- Mira "Mama Sparks" Das, owner and proprietress of the Penumbral Preparations Mechanic & Pallite Depot


Bright Beginnings

The world had seen better days. Nuclear war was waged once, then narrowly avoided three more times. The global climate tap-danced back and forth over the point of no return for over a century. Milk-Eye made the jump from livestock to people and infected hundreds of thousands before a vaccine was created. Competitive flagpole sitting managed to become a fad. Again. Times were dark.

But the world slowly stood back up onto its feet.

Cities rebuilt themselves, carefully and deliberately. Politicians toned down their rhetoric enough to shake hands on armistices. Wind and solar farms sprouted up like glittering forests across countrysides, at least once enough people had bitten the bullet long enough to entice investors. Humans didn't all of a sudden realize that harmony was a sustainable way forward, but their track record began to suggest that upward turn.

Majestic, crystalline buildings rose up high, not to scrape the sky but to kiss it, as they stood cloaked in vertical farms and hanging gardens, their faces aglow with solar panels. Geodesic domes, perhaps a bit overused, bubbled up everywhere as people realized that now was their age. Elegant and garish art styles exploded onto streets everywhere as an era of blending cultures and philosophies reached its climax.

Nobody wanted to say it. Nobody wanted to jinx it. It looked and felt like a golden age. A brilliant dawn that mankind was waking up to, their minds still stuck halfway between dream and the boundless possibilities of a new day.

In the end, that caution saved a lot of people their disappointment.

It didn't save very many of them their lives, though.

The Long Night

One day, the world woke up to find that the sun had shrunk. It wasn't by much. Just enough to get experts scratching their heads and double-checking their instruments. But every hour after that point, the giver of life whom people had only recently reacquainted themselves with grew smaller and dimmer, as if it was getting further away. By the end of the first week it was barely an orange dot above the equator of a panicking world.

They theorized that something might have happened to profoundly disturb the planet's orbit around its star, but that didn't explain why all of the other stars were wrong.

As the sun grew smaller and the nights became more intensely dark than they had been for hundreds of years of human light pollution, the stars began to shift and twist out of their formations. Constellations rearranged themselves or broke apart entirely. New stars appeared nightly, while old ones winked out at random, as if the night sky were mocking anyone who tried to understand what was happening to the universe around them. Satellites vanished or were destroyed in erratic, decaying orbits. Space stations went dark.

No one knows what happened to the astronauts on board. Hopefully they only died.

The fear that gripped the world was that this was an end to civilization as they knew it. That within a few weeks--months, at best--every ecosystem on the planet would collapse, and the food supply would go along with it. Humanity would face a cold, lonely death by starvation in the darkness. They barely noticed when the last, vague suggestion of their beloved sun vanished into the gulfs of the night sky.

Most didn't live long enough to starve.

The deepening dark had grown and matured. It grew arms and claws to grab living things that strayed from the light, and teeth with which to gnaw them. Entire cities which had barely started withering were emptied out with little more than muffled cries and whimpers. The wilderness became anathema to life, and what still stalked those places could no longer be considered truly alive. One's own shadow became a deadly thing, to be scrutinized and guarded against, lest something unearthly rise up out of it to scrape at the light. The death toll will never be known, let alone imagined.

Those who remained learned to stick to the light. Everything that could be burned as fuel, was. They scavenged what they could in the inky skeletons of their homes, and then moved elsewhere to start all over again. Some groups cobbled together primitive generators to stay put with. A few even tried to farm in the flickering light of grow lamps. In a few years the norm of life switched from creativity and cooperation to fighting over scraps until it came one's time to get swallowed up by the night.

That is, until some damned, lucky fool discovered pallite.

Noxious. Cancerous. Beloved.

Unoriginally named for the pallid yellow light it casts in any solid, liquid, or gaseous state, pallite has allowed humanity to pretend that there is still a chance.

No one has a satisfying explanation of where pallite comes from, or how it was only discovered on the cusp of the endless dark. All that is known for sure is that it comes from below. It wells up in pools or accumulates in waxy, crumbly deposits. Sometimes it even discharges from vents in the ground into clouds of tangible light, but for whatever reason that form is rarer. Each nucleus of the new "element", for lack of a much better word, has a half-life that appears to adjust according to how much other pallite surrounds it. It produces almost no heat on its own, but it can power one hell of a combustion engine with a little pressure and abuse. It is the closest thing to a miracle fuel that this dying world can hope for.

It's also highly carcinogenic in all forms, raw or refined, and smells like kerosene and durian fruit had a baby, and then that baby soiled its diaper. Even mild exposure from a lifetime of use greatly increases risks of cancer and other diseases. Miners and siphoners rarely grow old enough to retire. The stench also clings to a person, and can damage senses of smell and taste over the years. But it's what keeps the darkness at bay, so people endure it.

Pallite lamps line the walls, floors, and ceilings of every livable space in the world today, and the extraction of more is one of the largest, most grueling industries in existence. When people dare to step outside of their homes or travel to other holdouts, they do so under the lurid glow of pallite lamps, both placed along roads and mounted on vehicles. It's what allows trade and communication to persist, and any harm is causes is worth it to make the world feel a little smaller and safer.

Those Brilliant Fools

It takes a lot of training to master the use of pallite and maintenance of anything that runs on it. It also helps to be versed in fighting off the darkness when a malfunction does occur- and it will.

Here enter the Lamplighters. Every camp worth its light has at least one or two of them hanging around, making sure the whole place doesn't go to hell. Equal parts engineer, guide, and mercenary, these people come from any walk of life touched by the tendrils of ennui and dissatisfaction- which is to say, all of them.

Most of them apprentice under another lamplighter, but a few of the larger towns and proto-cities dotting the landscape sport their own schools. In either case, they are drilled relentlessly to understand the ins, outs, and applications of pallite technology, while also picking up experience in a range of skills including things as far-flung as hand-to-hand combat, botany, glassblowing, team-building, and autohypnosis.

They brave the dark in between lights, keeping fences functional and settlements livable. They keep the lamp-wagons working in every caravan. They rig pallite flamethrowers to smoke anything that creeps in from the darkness. They turn to conventional weapons if flesh-and-blood bandits decide to decline diplomacy. They know when a caravan is doomed, and how to overload a pallite bomb to take everyone out mostly painlessly before the dark comes.

They are known by the smell of pallite, and the fractal-shaped scars left by shadow-wounds.

They are the closest thing to heroes this benighted world has.

Tired, traumatized, vitamin-deficient heroes.