A random assortment of Special Things one's goblins might encounter and make use of while braving the wide, unwelcoming world.
These are relatively simple, mundane items that might be found or given in a goblin Home. "Primitive", if you must use the word.
Stranger and more wonderous items are sure to exist out there in the wilds. An impossibly rare few might even offer a +2 bonus to certain risk rolls.
d40 | Special Thing | +1 to... |
1 | Air Bladder | Weakness risks to swim on the surface |
2 | Bag of Rocks | Clumsiness risks to attack things from afar |
3 | Bone Needle | Clumsiness risks to mend torn things |
4 | Charcoal | Naivete risks to draw coherent images |
5 | Crude Instrument | Timidity risks to perform music |
6 | Facepaint, Blue | Timidity checks to be friendly |
7 | Facepaint, Red | Timidity checks to be scary |
8 | Fancy Loincloth | Timidity checks to flaunt wealth and affluence |
9 | Fermented Fruit | Weakness risks to ignore pain |
10 | Flint | Naivete risks to light fires |
11 | Floppy Sandals | Clumsiness risks to walk on dangerous terrain |
12 | Frog Oil | Clumsiness risks to avoid getting grabbed/grappled |
13 | Glossy Conch Shell | Naivete risks to filter and hear certain sounds |
14 | Greasy Soap | Timidity risks not to not smell like a monster |
15 | Gut String Cord | Weakness risks to detain something |
16 | Hammerstone | Clumsiness risks to make small stone unspecial things |
17 | Hopping Stick | Weakness risks to jump long distances |
18 | Hunk of Salt | Naivete risks to cook appetizing meals |
19 | Jagged Bone Knife | Clumsiness risks to cut things |
20 | Jar of Dirt | Naivete risks to grow things |
21 | Leaky Waterskin | Weakness risks to resist thirst |
22 | Lucky Rope | Weakness risks to climb |
23 | Lumpy Pillow | Weakness risks to sleep on uncomfortable ground |
24 | Monster Musk | Clumsiness risks to smell like a type of monster |
25 | Old Doll | Timidity risks to resist fear effects |
26 | Oversized Mittens | Clumsiness risks to hold cold/hot/sharp stuff |
27 | Peaberries | Weakness risks to resist sleeping |
28 | Pet Shriek-Frog | Naivete risks to avoid being sneaked up on |
29 | Pincer Bug Jewelry | Timidity risks to appear tough & cool |
30 | Pocket Sand | Clumsiness risks to blind something |
31 | Priceless Ancient Artifact | Weakness risks to bludgeon things |
32 | Ratty Blanket | Weakness risks to resist the cold |
33 | Scribbly Map | Naivete risks to avoid getting lost |
34 | Shiny Coins | Timidity risks to barter for goods/services |
35 | Sticky Mud | Clumsiness risks to hide in camouflage |
36 | Stone Axehead | Clumsiness risks to make wooden unspecial things |
37 | Stone Drill | Clumsiness risks to bore holes in things |
38 | Sturdy Stone Spearhead | Weakness risks to stab things |
39 | Termite Stick | Naivete risks to forage for food in the wild |
40 | Worry Stone | Timidity risks to soothe existential dread |
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