Tuesday, September 19, 2017

Hylek's Hundreds, Part 1.

"The Hundreds stand high, unbowed and unbreakable!"
- A common rallying chant of the Hundreds.

"Tens of thousands, alike but better, have fallen before us. What chance have you?"
- Acting Commander Fextaenius, to the free-bodied masterminds of the Rioter's Syndrome Rebellion at Ul-Qib. They had precisely no chance at all.

"Hah! You think a knife in the heart will kill me? They tried that already, you churl; it doesn't work!"
- Dornarseh, Breacher-Captain of the Forlorn Heap Hundred.



It would be naive of me to assume that the entirety of my (admittedly limited) readership has not heard at least a handful of the tales passed down from generation to generation about the exploits and deeds of the legendary mercenary company known as Hylek's Hundreds. But I would be remiss not to offer at least a cursory overview of their history for the sake of outsiders, the uninformed, and those who might stumble upon this record in a day when they have passed from memory, inconceivable as that sounds and has sounded for the past four hundred years.

Hylek's Hundreds are said by the archives at both Deneroth and Nambar to have been founded in 124 P.R. by the eponymous Gertisch-Haraalian warrior Hylek. Physical evaluation records recently recovered in Serminwurth support this, giving the names of several high-profile and particularly exquisite specimens among the Hundreds dated to 109 P.R. Hylek drew upon the masses of soldiers left unemployed by the conclusion of the Third and final Trade War, which had escalated to the point of wide-scale mobilization of armed ground forces alongside the more typical naval powers which had more-or-less carried the last two conflicts along. As a result of this, the original composition of each Hundred was culturally and ethnically varied, though most tended to hail from the lower classes of Ersuunian society- independent officers from moneyed families tended to have far easier times landing peacetime careers in many parts of the empire following the War.

Beyond these few concrete facts--Hylek's first decades of activity and the original Hundreds--little else is known that doesn't read like fantasy and propaganda, even coming from the most reputable of sources. The Hundreds, always numbering ten such miniature legions and totaling one thousand soldiers beside captains, adhere to this magic number rigidly. To the point that they give the impression of their members' immortality. Each morning after even a savage battle, the ranks remain perfectly filled with the same number of men as had been preparing to fight the day before. Even in the most inhospitable of environments, bereft of a baggage train or follower camp, these spontaneous reinforcements seem to find a way- if they are reinforcements at all. None of the Hundreds are ever known to suffer disease or malnutrition, both known as sometimes supreme killers of soldiers everywhere. The remarkable physical condition each member of the Hundred showed, even from the earliest days, was what led to those valuable examination files being recorded by the morbidly fascinated bodily experts at Serminwurth.

Only, it is difficult to disprove these heroic myths. Even under the supremely close surveillance of onlookers drawn from miles around to watch the few battles which the Hundreds are contracted for, not a one in his distinctive blue uniform and armor has ever been found among the dead or gravely wounded. They come up clean, year after year, as the victories unfurl before them, and in the history of their entire company, not a single retired member has ever been encountered, or even recognized as a possibility. There are even academics among the much-reduced intellectual class of Meroth who believe that Hylek still leads the company in private, despite necessarily being several centuries old by this point.

Even now, we are to believe that he contributes to the undying legacy of the Hundreds as moral soldiers of fortune, only ever supporting the cause of those whom they deem righteous. According to tradition, the current face of the company, one Fextaenius of Porylus Mons, bluntly refuses each proposal made to them. Then, the perpetually-wandering host departs with all haste, leaving the prospective employer in their dust. In most cases, that is that. But in the rarer instances where one ultimately succeeds, it is only after repeated and spectacular efforts are made to catch up with the Hundreds once more, pleading more dearly each time than the last, until at last the person in question is moved to give a rousing speech which can adequately extol the virtue of their mission and all which it stands for. Only then does the hidden Hylek reveal himself, and give his word. In an unusually large percentage of contract records dug up from the Coin-Keepers of Abbas, the spontaneous omen of three eagles appearing before the would-be hero bearing olives and arrows is recorded no less than fourteen times within the span of forty years.

Everything surrounding Hylek and his men is unnervingly perfect and made for the grandest of narratives and praise-poems, and I cannot find a single piece of evidence to bring these miraculous accomplishments into question.

Which is precisely why I believe them to be miracles.

Sunday, September 10, 2017

Gender & Family in the Fokari Tribes.

"What should we name her, when the day comes? She needs a beautiful name to grow into."
"How about Alyah?"
"After your aunt? She had a nose like a falcon's beak! Better to choose Golnaj, in honor of my mother..."
"You mean the one whose face is like a salt flat?"
- Fokari parents bantering over the cradle of their newborn.


Generally speaking, there are two genders among the Fokari. These are male and female, and again generally speaking, each of these genders encompasses a broad range of roles, customs, and expectations for those included within it. The most visible example of the sexual division of roles in a Fokari tribe is the existence of the Speaker and Seer. The former, a tribal archivist and overseer of youths within various age groups, is always male, while the latter, the preeminent or sole shaman of the community, is always female. This lines up somewhat appropriately with the general Fokari worldview of dualism and differing halves. But there are more divisions of labor less ritualized than either Speaker or Seer, and there are many more scenarios where these spheres may overlap in daily life.

Women are the commodity powerhouses of sorts in each family, weaving, felting, doing needle-work, and more rarely woodworking or clay-making, when available plant matter and water permits. Men will scrimshaw, tan hides or process meat, or work metal in exceedingly rare cases, but they more often attend to hunting and the maintenance of the tools relevant to it. War is ideally a male affair, but then again war is ideally avoided whenever possible, and pragmatism often calls on all to defend kith, kin, and yuum herds. Both men and women may tend to the tribe's herds, often in larger numbers of shepherds per animal head than in cultures where the use of domesticated horses is common. These house industries are overseen by the elder married couple of each family, with active parents generally exempt from the most rigorous and time-consuming projects unless a grandparent can manage their children for them.

Fertility and the bearing of children is not a private matter for families in a Fokari tribe. Because of the fluctuating access to resources common on the wasteland fringes, the family heads and other elders try to maintain a certain population range from generation to generation, encouraging marriage and reproduction here or discouraging it there. The range has initially soft limits at either end, but the sudden and severe under-or-overpopulation of a tribe's territory can lead to either voluntary assimilation into another band, or the cleaving-off of groups into new tribes. Allegations of adultery arising from unexpected children are dealt with in the same discreet manner as other disputes, with a mish'khiltah rarely ever being needed. Couples who plan for a single child and receive twins or triplets are celebrated as being gifted by the spirits despite the extra burden, but couples who do not limit themselves after multiple instances of childbearing face social stigma of varying severity, mother and father alike. The exposure of newborns is rare due to an association with blood-guilt, but it is not an unheard-of practice. Children who are both needed and desired must still survive the challenging first two years of life before having a celebrated and official name-day.

Being one of the few hereditary roles in Fokari life, chieftainship is passed down from parent to selected heir. As a general rule, the chieftain selects their youngest adult child of the opposite sex who is unmarried, in the belief that this will ensure the new chief's full dedication to their duties, as well as prevent a dynasty of personality from forming through successive generations of fathers and sons or mothers and daughters. Of course succession does not always come to pass in this way, either because of fate, or by personal choice of the chieftain.

Marriage may still occur when children are unneeded, and there is nothing to stop a married couple from constructing their own tent and living together within it. But a low fertility does not mean that infertile or discouraged couples are forever without children. Attrition and challenges to life expectancy are found at all age ranges, and in the event that a youth is orphaned of both parents, or a nuclear family unit is overwhelmed with needs, a foster pair may take them in. These foster parents are typically of the same extended family through one side or the other, so it is not uncommon for these children to be raised by aunts, uncles, or cousins. Often, these foster parents are couples which include one nyaak partner.

Literally meaning "mirrored", a nyaak Fokar is one who identifies and behaves as the gender opposite of the one they were born into. In mythic traditions held by many tribes, they are the result of a spirit being incorrectly clothed in flesh during the movement from the spirit realm to the physical world. A Fokar cannot identify as nyaak until they are of the age to be able to complete the adulthood rituals typical for all members of the tribe. But after that point and upon completion of these events, they are treated in accordance with their truer, unfleshed self. A male is for all intents and purposes a woman, and vice versa. From a certain sociological perspective, couples including one nyaak serve to limit population growth somewhat, and so they are valued as naturally-occurring moderators despite their rarity in the tribes overall. In this way a dualistic binary is maintained, but a mode of transportation between the two points is made available.

Friday, September 8, 2017

A Lowlander's Gloss of the Rise & Fall of the Pach-Pah Empire, Part 1.

Click here to view Part 2 on the Pach-Pah Empire.



"You people price chipped rocks for almost half as much as a silver and turquoise brooch!"
"No one was murdered or starved to deliver these finished "rocks" to you."
- Banter heard upon the traders' streets leading to Addas Bazaar, a place uncommonly reached by highland traders.

"Their guild-heads' tendency to collect and ship off to the regional capital the vast majority of each community's earnings is almost as confounding as each denizen's mighty enthusiasm to have it done."
- Jor Lertuul, A Travelogue of the Southern Reaches.



To the inhabitants of the enormous basin which makes up the purported heartland of the Ersuun-descended peoples, the distant Pashel mountain range to the south-by-southeast is no more grand than the closer Oron'er Range, but not nearly as tantalizing to those with a belief in the fantastic. It does not figure heavily in most local mythic traditions either, although a remarkable and compelling argument has been made in recent decades that the Pashels are one and the same as the legendary Yorl'di peaks which were said to cradle the folk-hero Haraal. This argument was formulated and contributed to extensively by our own late Berschut Groz, Head of the Department of Comparative Mythology.

May Our Eternal Scholar Laizij keep him in His vast libraries, forever favored and tenured.

Putting briefly aside the mythical (and I emphasize "briefly"), I believe it is in the interest of current geopolitical discourse to synthesize and appreciate the full scope of our records on the Pashels, particularly concerning the civilization which thrives there, and which has thrived for thousands of years already, separated from us by only a relatively few miles, plus several thousand feet of elevation.

To begin, a small linguistic observation is in order. To many of us northerners--or perhaps "lowlanders" is a more appropriate term in this context--the mountains are named the "Pashels" in each of six or seven language families, depending on how one treats the branching theory of Middle Misrel. But to the denizens of those mountains, they are named the Pach-Yul. Because of this I believe that all other variants are in fact derivative of that original term, which translates literally to "Land of the Earth".¹ Similarly, these mountains are inhabited by a remarkably homogeneous people self-identified as the Pach-Pah, or "People of the Earth". To others somewhat less sensitive to the realities of divergent humanoid polymorphism, they are often referred to by names and slurs derisive of their height (or lack thereof).

It is true that Pach-Pah (there is no difference between singular and plural forms of the name) tend toward short heights, relative to those of Ersuunian or Nambarish stock. In the absence of concrete statistical data, I must rely on anecdotal evidence that their people can have individuals of roughly four-and-a-half to five feet in height, with the former apparently treated as quite average and the latter having a very slight stigma for tallness.² But the Pach-Pah possess quite proportionate limbs despite their adaptations to the height and cold of their homeland, and with that I would like to discredit the vulgar assertions of their stuntedness or malformed nature which can be found within the libraries of our very own University. Short as they may be, they are men and women, as akin to us as the famously tall and hearty Reossos trailblazers of the east are. And might I add that some among the Pach-Pah may very well view us as goofy and aberrant in our height. Would you have these stereotypes persist and contribute to the regrettable gulf between our vigorous cultures?

The Pach-Pah lead diverse lives today, though their traditional mode of life was one of semi-permanent herding centered around several species of graceful and woolly (if hypersalivating) even-toed ungulates adapted to their precipitous and rocky home. This proud old tradition continues to exist and today, and its supplies the people with clothing, meat, and dairy products (including a certain cheesy alcohol fermented from them). Alongside these herders exist the remarkable vertical farmers of the lower slopes, whose history and immunity to a fear of heights is deserving of a volume all of their own. Other roles include trading, both internally and with outsiders, though the two are distinguished from one another by a system of barter and favor-keeping within, and a more traditional currency-based system without. There are also craftspersons dealing in a wide range of disciplines and materials. Each livelihood is both protected and regulated by fairly nebulous and permeable bodies of workers and administrators which may be glossed here as being trade guilds, though it should be noted that these groups combine vocation with heritage and bloodline in a way unseen in more local cities.

Stonework holds a special place in the culture of the Pach-Pah, for many of their dwellings are made of earthen material set partway into the ground as a means of enduring the coldest winters on the mountains. Smaller, finer types of stonework exist as well, with the cut and polish of sedimentary pebbles being said to rival the luster of a diamond.

These sayings are a somewhat dubious honor to the Pach-Pah craftspeople in question however, owing to their people's long and sordid history with precious metals and gemstones.



¹ This direct translation unfortunately lacks the rich and subtle connotations of each syllabic unit, which draw in suggestions of elevation, majesty, motherly nurturing, and proto-nationality.

² "Upon being dubbed "Inti the Tall" in good-natured jest, Inti the Diplomat reportedly punched Sornes of Meroth in the gut and demanded recompense while in the presence of his entourage, only to privately apologize to Sornes later on and explain that it was a matter of personal honor and familial dignity." Manjus Terg, Salvaged Records on Pre-Rupture Foreign Policy at Meroth and Deneroth, parchment 23.

Tuesday, August 29, 2017

Ergil-Who-Is-Death.

"He does not punish. He does not reward. He doesn't judge at all. He simply is; a withered hand to hold on the last, long journey."
- A literal translation out of Esgodarran prose taken from Nares Saton's Elegies.

"Don't fear Death- fear where he's taking you."
- A prominent graffito scrawled over the threshold of a funerary home in the Lower-East Tier of Deneroth.

"Relish the sting! It means the Horned One hasn't yet claimed you."
- Hital, elated as always to be performing burn debridement without any anesthesia handy.



When death comes, not everyone has a tribe to cut them apart, or a bird-spirit to whisk them away to the sky. For many, the only company to be had in death is silent and solitary Ergil.

As his epithet "Ergil-Who-Is-Death" suggests, Ergil is the state of death, and everything which is dead is entered into his being, at least temporarily. He is not a god, at least not the kind which needs worship and sacrifice, though he does receive both on occasion. He is somewhat closer to a force of nature, in a restrained and creeping sort of fashion. But he is also an individual, acting separate from or within himself in a manner surprisingly personal to each lost soul.

Upon death, the individual is commonly believed to be lost for a time without time ranging from hours to years, in which the soul is tossed back and forth upon the currents of some roiling sea of unbeing. But this transient phase ends, and then the dead "wakes up". They are greeted with a place not too vastly different from the location in which they died, with certain marked differences. In some stories this is a pallid mirror of the world of the living, while others hold it to be the actual, physical world through different means of seeing. Without the veil of mortal eyes, the spirit can see the world quite differently- perhaps, as it truly is.

Regardless of what the nature of this place is where the dead find themselves, it is somewhat of a dreary place. The sky remains perpetually overcast, and though the constant wind can feel quite damp, no rain ever falls. The world stretches out in all directions, silent and dead but for the wind in the grass or the flowing of stagnant-smelling water. Geography wears thin the farther away from one's site of death one goes, and beyond that, space itself begins to deteriorate, until a truly alien landscape stretches out before one's unveiled eyes. If this is the land of the dead, it can give the impression that one is the only dead thing anywhere, ever, for not a single other soul is ever to be seen. Black-feathered birds or small flies can occasionally be seen, as well as brief and distant views of dark shapes shifting about, but nothing pays the dead any heed. None but Ergil.

He appears sometime after the dead's wakening, typically from a great distance at first, no different from the other furtive black spots on the horizon. But though he moves slowly, he advances inexorably toward the spirit. Some flee what they see as this approaching apparition of doom, and beat a hasty retreat through the weird land which now keeps them. And because the spirit needs no sleep, nor food or water, the chase can last indefinitely. But Ergil's slow and steady approach never leaves him farther away than the horizon, a constant reminder of the inevitability of death.

Some remain quite ignorant of their own death, while others refuse acceptance, traveling through as many stages of grief as the living they left behind might feel. Though countless ages and trackless wastes may separate the dead soul from where they began, the time always comes when they stand in silent acceptance, and the master of that self-same domain comes to rest before them.

The avatar of death is quite featureless. He stands immensely tall, twelve feet or more at times, perpetually enveloped by a cloak of frayed black feathers and scraps of fur. His arms and legs, when visible, are as black as his garment, long and gangling, and terminating in gnarled claws. Contrasting with these dark hues is the dingy whiteness of bandages wrapped haphazardly around his body, stained with blood or antiseptic here and there- some believe these to be the remnants of dressings stripped from the bodies of those who died in agony under the ministrations of physicians, who finally came to know release from Najis the Healer. A more bleached shade of white is his head. Or, what passes for one.

Ergil has no visible face, for the head which caps his eerily long neck is mounted by the immense skull of a bovid shaped into a mask. Because of this, plus the large wooden staff or crook he is sometimes depicted with, he is known as the Horned One, or the Moldering Shepherd. His gender is inferred as male only due to the large and impressive horns which adorn the skull, suggesting that it had once belonged to a great steer. Either Death cannot speak, or he does not care how any including his newest guests refer to him. All he will do, is extend his hand.

He does not force the spirit to take his gesture, and will even continue to follow the dead on their aimless journey across the vast and empty vistas of that place, ever a silent companion walking a few paces behind and beside, as tireless as his charge.

When the hand is at last taken, he will not take initiative even then. Rather, the land seems to reorient itself and regain some measure of coherence around the two, and the correct path reveals itself. And so it is that Ergil and the spirit walk together, hand in hand, neither leading the other, until the destination is reached. Other times, if in life one was too young or old to walk, or some disability gripped them, Ergil effortlessly carries them in his musty yet gentle embrace, going where the dead would go as if they themselves were walking that way.

The final destination may be an opening into a vault in the earth. It may be a craggy pinnacle enveloped in a shaft of light piercing the ever-present clouds. Whatever it is, the immediate and profound sense of belonging which takes over the wandering spirit ends all travel. Ergil acts as final witness to the departed and their departure, and then he vanishes again over the horizon.

Ergil-Who-Is-Death has accumulated a great deal of frightening iconography over the ages, making him appear sinister and even violent in nature. The addition of a cruel-looking harvesting scythe in some depictions contaminated by a certain grain-god has not helped matters. But to those who pray to him and officiate funerary rites and interment, his even-handedness and gentleness are emphasized.

He is no one's enemy. Only another step to be taken.

Saturday, August 19, 2017

Fokari Burial Practices.

"What was given is now returned. The dead wing their way to the ancestors beneath the Eagle's shade."
- Rohat Barza-parh, Speaker of the Hishar Tribe.



Death is inevitable, as well as quite common to the daily life of the Fokari, given the difficult nature of existence on the wastes' edges. It is also considered to be as natural as life. It is not an aberrant state, and so it is nothing to be feared- at least, ideally. When death claims the member of a tribe, the ceremonies which follow are cause for the entire community to come together. All but the most vital tasks are set aside for a few hours in which the dead Fokar is eulogized and offerings are burned in the tribal brazier to placate the right spirits for the event and attract the attention of the highest beings which transcend the status of spirit and become full-fledged gods. Chief among them are creatures often represented as birds, and among them the Eagle sits above all else as a sort of cosmic arbiter and judge of the dead.

Because the Eagle performs this function, there is no need for Ergil-Who-Is-Death, and thus he is not a being normally treated with by the Fokari despite his existence within their vast pantheon. This suggests that at some point in the past there was some form of contact between their tribes and the outside world extensive enough that a deity was shared in the exchange. But the fact remains that despite a small cycle of stories relating to him, the Moldering Shepherd has no role in the movement of the souls or equivalent spiritual stuffs of the deceased down into their appropriate niche in the underworld.

The dead are not buried, after all. Burning is not an option either, for though fire has a high position in their worldview, the Fokari simply would not have access to enough wood or other plant matter to use as fuel for every single funeral pyre. A fire fueled by collected and dried yuum dung would be more practical, but not exactly respectful of the dead.*

Once mourning has been completed and every family in the tribe--even and especially enemies--has come together, the body is carried away from the main village by a small procession of the closest family members of the dead, as well as the Speaker and Seer. The officiator says a few last words on the subject, and then the shaman ritually strips the corpse of all clothing and adornments. Then a dance is performed and maintained in order to call to the scene the spirits of nature which will bring to its rightful destination body and soul each. The rest of the group members use knives to cut the body into pieces, and then the butchered and dressed carcass is left to nature.

The first carrion bird observed to land upon the body and peck at it is believed to be the psychopomp who accompanies the spirit of the dead Fokar through astral projection. Specialized prayers of thanks are said to the bird according to its exact species, for the scavengers of the Wastes are many and varied. As the circling birds grow large in number overhead, the party retreats and returns to the rest of the village to resume daily activities while the body is picked clean and given back to nature. The tribe is expected to move on from this, for their part in that person's story has now ended. The deceased are said to have a long journey ahead of them yet, however. And though the journey of the dead is a treacherous one, they will live on forever in the patchwork ceilings of their descendants.

There are of course exceptions to this rule of ritual, though little in the way of explanation can be found. There are along the edges as well as the interior of the wastelands many cairn-grounds which dot the harsh landscape. They are known to the Fokari, and in fact are well-known enough among the tribes to be used as widely-recognizable landmarks to aid in navigation during migration. But all of these sites are given a wide berth by the Fokari, who do not actively speak of or even look at them. Most often, euphemism and vague gesture accomplish this.

Within the cairn sites are, of course, cairns. But they are of a curious design which are either deliberately open-aired or partially unfinished, each lacking a top so that something may peek out from it. These withered little glimpses are the heads of Fokari corpses crumpled up within, mummified by the ages of exposure to the elements, yet quite untouched by animal life.

How or why these bodies came to be here is a vexing mystery even among the tribes. The rare whisper suggests that the mummies may once have been great shamans or terrible magicians, but this raises more questions than answers.



* This is not to say that the Fokari hold the body of the deceased in reverence entirely or in perpetuity. Once the soul has left the vessel, it is nothing more than decaying matter to be discarded in the fashion most respectful of the land.

Monday, August 14, 2017

Tallash, the Struggling God.

"We are Friends to the Helper, and we shut out the immensity."
- Dodol Pritush, of Au-ed.


The Oron'er mountain range, despite its relative proximity to civilization¹ as well as its smallness compared to such far-off giants as the Khokhantipa Range, has perhaps the most mystique out of any of the high places of the world. From its alluvial, red-grassed lowlands and foothills to its highest and driest karst peaks, the Oron'er range has been fixed in the minds of well-to-do adventurers and explorers for centuries. The bizarre weather, legends of foreboding ruins, and natives with unusual customs guarantee it a spot in the outside world's imagination. Of course those intrepid explorers rarely stay more than a day in any place of significant elevation, and hardly interact with the locals while on such expeditions, so the impressions have not been easily shed to reveal their more comprehensive truths. The peoples of the mountains are of chief concern in this respect.

"Oron'er" is a word of uncertain origin, used exclusively by outsiders to describe the mountains and their peoples. It may be a thorough corruption of an Esgodarran word or phrase, but etymologists are in disagreement over a plausible origin.² The native languages are in similar disagreement over what to call their home, owing to a remarkable density of dissimilar language groups and regional dialects on the mountains. There are thirty-two tribes accounted for in the mountains, twenty-one settled in mostly permanent villages and the remaining eleven existing pastorally and semi-nomadically, often in much smaller numbers than their more sedentary kin. In either case of habitation, livelihood follows a strict cycle of movement back and forth between lowland grazing of sheep and collection of water in the winter, and intensive handicraft and foraging during the relatively easier months of spring and fall higher up in the mountains. The interrupting summer is legendarily dry and brutal, and tribes typically hunker down in earthen places where water may be stored for the duration. Outsiders unwisely visiting the mountains in the middle of summer have remarked at the apparent laziness of the Oron'er peoples trying to keep cool, and this stereotype has persisted for some time.

Only the day keeps them away from the outside, however. For the summer nights on those peaks make the tribes privy to some of the most spectacular celestial shows known to the southwest. Comets, meteorite showers, and the occasional green sunset or purple sunrise are known to the watchers on the peaks, and they observe these natural phenomena with religious dedication. Quite unlike several lowland cultures who deem such sights to be omens of nameless dread, the people of the Oron'er Mountains see them as glimpses into the larger truth of the world, and what lies beyond the world. It is something which virtually all tribes engage in, often in wordless or gesticulating cooperation with one another. For though they remain highly distinct in language and aesthetic and material culture, the tribes each seem to share a single major aspect of religion.

The mountain people believe in one god, or at least one god who matters. Its names are as varied as their languages, but for the sake of simplicity in this article it shall be referred to by the name taken from the northeastern Au-ed tribe, most well-known to Ersuun peoples. This name is Tallash, or Tayyash, derived from a contraction between the words "tai" and "yash", meaning "the helper". The worship of Tallash is therefore Tallash Yai, meaning "the law of the helper", or "acting in accordance with the helper". While they lack a formal term of religious self-identification, the Au-ed refer to those among them deemed most righteous and pious as a Pritush, or "friend".

Tallash is unusual, as far as Gods of a monotheistic bent in the wider world are concerned. It is without a more human avatar or identity, and its worshipers have remarkably little in the way of symbolism for it or artistic depictions of it. It is not omnipresent, nor is it omnipotent, nor even omniscient. But it is omnibenevolent, having the interests of the entire world at heart. To follow Tallash Yai is to be kind to strangers, generous to the destitute, merciful to one's enemies, and tireless in the pursuit of compromise between disparate groups (such as other mountain tribes). Everything which may somewhat nebulously be referred to as good--compassion, achievement, peace, well-being, beauty, etc--is an expression of Tallash's nature, brought about upon the mortal sphere through the actions of people. Every act or event of violence, greed, petty malice, and apathy is a shortcoming of the Pritush, and by extension a failing of Tallash to protect its beloved friends from all which is Beyond.

"Beyond" is a concept which is difficult for scholars and knowledge-seekers to illuminate in the context of the Tallash faith, because the Oron'er natives' boiled-down explanations of their own beliefs tend to stop at that point, with any deeper elaboration kept tight-lipped until the nosy and more than likely badly dehydrated traveler finally gives up and continues on their way. To remedy this, we must regrettably turn to a sole and uncorroborated source which otherwise records just such a theological exchange in remarkable detail. I write of course of one of the four commonly dismissed chapters of the travel chronicles of Sarq of Nambar (not to be confused with the modern notable Sark ad-an-Rish, also of Nambar, but several decades Sarq's junior). While Sarq conducted his thorough interviews, the transcription and publication itself was done by his friend and constant companion Isha. Considering her otherwise impeccable track record and her quite vocal stance on the taking of academic liberties in Nambar's sister-city of Deneroth³, it was perhaps too hasty for the last generation of scholars to deem this and other chapters to be entirely fictive for having merely been the first to report on the matter. Despite its common omission from most modern publications of the Travel Chronicles, the libraries of the Ivory Tower are in possession of one unedited copy.

Sarq arived in Au-ed very late in the fall. It was uncharacteristically damp and chilly for the locals and Nambar natives alike, but there was much activity as the various herders and traders prepared for the move down into the milder foothills for the winter. The interview was conducted with one Pritush named Dodol, a respected elder who was said to have surpassed eighty years of age at the time. He was a small and scrawny man, his small size exaggerated even further by how he tightly tucked himself up into a ball in his blanket in the center of the large room in which he and Sarq were meeting. Apparently at Sarq's subsequent urging, a footnote was made using Dodol's smallness in the vastness of his chamber, surrounded by bustling people going about their own business and paying him and Sarq no heed in that moment, as an appropriate metaphor for the state of the world in Oron'er cosmology.

Dodol explained that in the beginning, there was no earth or water, only a sky which was not a sky, because it had nothing else to differentiate itself from. It was a vast gulf of darkness and emptiness, filled not with matter but with sound. The sounds of planetoid flies buzzing about the rotting corpses of still-singing whales, and of laughter coming from things unseen and best left unseen. Then, at some point in that pointless, timeless time, form came into being. Through utter chance, shape and physicality was granted to the void, filling it in pockets and around the edges. Dust and smoke coalesced into worlds and living things, and their primeval blood and sweat became the waters and seas. They existed in base savagery, pack slaughtering pack, mother devouring child, and maddened dances occasionally attracting the attention of the formerly formless things from Beyond, much to the mortal's detriment. But just as random chance created the uncaring and brutish cosmic vastness, so too was it able to create something gentle.

Tallash was once one of those nameless things adrift on the astral winds, fathomless in its intent as it went about business which was oblivious to and dangerously heedless of everything lesser than it, which was everything. Until it happened upon the bedraggled animals clinging fruitlessly to the rock which we all now call home. Detached pity was inspired in it, then sympathy, and then true, heart-rending empathy, which drove it to take the whole of the world in its embrace finally. It nurtured us like children, sheltering us from the outer dark and crooning soft, accepting encouragement to us. We listened--plant, animal, and human alike--and so were raised from our earlier darkness. But we were not illuminated per se. For the Beyond remained a terrible place for things of soft flesh and fragile mind such as ourselves, and Tallash sought to shelter us from it, lest this small hope of order and tranquility be dashed upon the rocks of the deep, dark ocean.

Grief came when newly-named Tallash witnessed just that. One of its kin, passing through on a mindless ellipse of destruction, wrought misery upon the world with claws of fire and tendrils of despair. It was so great a pain to Tallash, to fail in its newly-chosen duty, that it trembled and wept for an eon. Tallash stopped when it had shaken itself to bits, forming the sky above, and the celestial sphere beyond. It shielded us more thoroughly now than ever before, and all later incursions would wound it but not aggrieve it, for it now placed itself utterly in harm's way for the sake of its chosen friends, bolstering its resolve with every fair or foul result. And a compact was made between the oldest Pritush and Tallash, ensuring that when the mortal coil released each life, it would ascend to the vault of the world and merge with the great tapestry of Tallash, joining it in its ceaseless vigil against the outer dark. Every death strengthens its aegis, and every life well-lived ensures a better world left behind than that which was entered into. And so the comets and other heavenly lights glimpsed in the late summer nights are messages from Tallash itself, continued guidance and encouragement from sent by it, our first and oldest Friend.

The core teaching of Tallash Yai seems then to be one of comforting bittersweetness:

The world is a cold and uncaring place, fraught with danger and meaningless loss.

Change it.




¹ "Civilization" referring here to any and all settled areas characterized by predominantly stone architecture, over-reliance upon underwear, and a predilection toward breeding endearingly useless household pets.
² This is somewhat of an assumption on the part of the writer, since the Board of Interpreters & Linguists has not been in session since the divisive and chaotic Lavatory Sign Crisis two semesters ago.
³ This brief former partnership between cities of scholastic emphasis is typically thought to be best left forgotten in the present, but it still represents an honest attempt by diverse parties to connect the intellectual world in ways which it has not been for over four hundred years. Perhaps the ITU should step away from its self-identification as the "lone shining candle of learning", and examine the evidence of a bonfire burning outside its doorstep.

Tuesday, August 8, 2017

Magic in the World.

(While many of my posts dedicated to this nebulous and poorly-defined setting have included mysticism or magical elements, I haven't yet gotten around to explaining how it actually works. Or even delving if it does work in a fashion which allows for explanation. It was always present at the edge of my consideration, but finally I decided to do something more with it after I read this post.


Found within is a pretty neat way to advertise oneself while also engaging with others who are interested in the same topics as you, just by writing a specialized blog post. It's a fun community-building mechanic, and I decided I'd throw myself in with the rest of 'em. This month's topic is, of course, "Magic", and the carnival is being hosted by Kobold Press. Check out their published books sometime, if core materials for your game of choice aren't quite cutting it.

Without further ado, here is another manuscript picked up off of the scattered mess of papers found on the desk in Roberick Bertrum Litte's subscalanean abode.)





"Pontificating blowhards, and elitist know-it-alls more arrogant than Ivory Tower alumni alike, will try to tell you that there are sharp divides between different forms of magic, whether they call them "schools" or "domains", or what have you. They will argue which ones come from rigorous arcane study and which ones must be earned from the gods. Which are inherent gifts or curses of the individual, and which are obtained from one's environment. They will exalt the benefits of their own path while belittling or outright demonizing all others. The worst part about it is that they are all right- but only barely."
- Elrusyo, "hedge magician" pen pal & outside contact of Roberick Litte.



A holistic approach to understanding the various forces, practices, and phenomena collectively known as "magic" is about as difficult to formulate as it would be to explain the third dimension to a group of flat pictures who can't stop fighting one another long enough to act as a good audience. But despite these odds, the attempt has still been made, and to a degree, the challenge overcome. It would appear that, even including systems of magic which operate under the belief of one incredibly narrow specificity (i.e., that all of a practitioner's power derives from a single boulder out in a field), all traditions seem to share the concept and acceptance of a plane or similarly distant yet permeating place in which the powers dwell. For some this is the land of the gods, while for others it is a roiling chaos of nondifferentiated cosmic soup. But the act of engaging with it, regardless of medium, seems to be enough to effect some sort of change upon that plane, insofar as some of that energy and potential is siphoned off.

The skeptical reader may now be thinking that this is all beginning to sound very much like a fairtale-esque case of "belief makes it real". And the skeptic would be correct.

(The skeptic should also be wary if they are reading this article within the walls of Deneroth, because the University enforcers can sniff out a curious mind from up to forty yards away.)

Belief is an immensely important element of engaging with magic. Without it there is no magic to speak of, after a fashion, and the mind is like a blank spot- a hole in the tapestry of the universe's mysticism. But belief is not all that is needed. One needs to be dedicated to a form of practice which evokes magic in any of its forms. This is most obvious in the case of rigorous study of the "laws" (more like gentle, self-enforced suggestions) of magic by wizards, or by the equally dedicated and self-effacing devotion of one's body and soul to their deity of choice. But the need for a system and skill is still present elsewhere. Even among those hot-blooded "sorcerers" of the Occident who claim to be able to evoke power by virtue of being themselves, there is a requisite belief in the self, and ability to empower and manifest the self. Much like a braggart about one's own deeds, a sorcerer out of practice is much more bluster than blaster.

This, coupled with the general belief that magic is unique to the sentient mind or things invested with power by the sentient mind*, suggests that all effects are indeed being drawn from the same source. To borrow from the metaphors of oracles, it may very well be that all forms of magic access the same place from which knowledge and godheads may (or may not) arise.

Observing upon the existence or nonexistence of the gods is something for an entirely different article, however. I have only just recently been forgiven by the Tower censors for including in one journal the various unflattering limericks which refer to Laizij, our eternal scholar and university patron.

What I openly wonder now, is how exactly all of these different-yet-similar means of drawing power from this "plane" interact. What would happen if two practitioners tried to draw out the same motes of force? Could they bereave one or the other of that power and leave their evocation wanting? Could they cancel one another out, as the sensationalist talk of "antimagic" from the northeast would suggest? Is the font of magic instead so vast as to make individual magic-users like rafts adrift in a sea, utterly unlikely to ever encounter or ram into one another?

Could this sea ever be drained?





* The recent reports of levitating sheepdogs in the southern reaches of our nearby Akell-Ar Valley are as of yet unsubstantiated. An attempt by one Eneko Sehi to have an expedition and study funded, while demonstrating a promising degree of initiative, has been met with red tape by the Committee for the Preservation of Esgodarran Wildlife.*

* Note that there are no native Esgodarrans present on the Committee at this time, nor have there ever been, nor do any current members of the Committee speak the indigenous dialects.