The light flickers to life overhead, momentarily blinding you and transporting you someplace else. For just a moment, you imagine it is the warm glow of a sun you have never known. For just an instant, you pretend the blue dome that fitful lightbulb dangles from is in fact the vast, infinite heights of the Deep Blue Heaven that was stolen from you. Then the afterimage passes like wind on the steppe, and you are left to remember that you live not upon a sea of grass, but upon the peliginous waters of the subterranean Unterzee.
You begin chanting as your congregants kneel, and try to ignore the commotion outside the shrine as some Taimens take issue with another foreigner at port.
Possessions
- D6 Electric Filament-Bulbs
- Ritual Robe (not necessarily blue)
- Pocket Scriptures written in ʼPhags-pa Script
- Lacquered Wooden Horsehead
- Pouch of Darkdrop Coffee Beans
Advanced Skills
3 Electrician
2 Etiquette
1 Secret Signs - The White-and-Golds
Special
You can jury-rig a flickering lamp from scraps, prayers, and a random battery found lying around. The lamp shines a bright cone of light for 2 hours before going dark. You may also choose to overload the lamp in a foe's face, forcing them to Test their Luck or be blinded for 1 minute and take Damage as Small Beast as they're showered with bright light and exploding glass.
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