Tuesday, October 15, 2024

Spirits & Spookiness: Etymologies & Definitions of "Shaman"

The first challenge I experienced in writing this history was defining what I’m actually talking about. 

In fantasy, “shaman” is a vague and often generic term that may be used to describe a wide range of characters. They might be a traditional healer, an old wise person, a spooky skull-wearing witch, a wielder of elemental magic clad in furs and summoning wolf spirits, or any number of other things. As a child I uncritically ate every single one of these aesthetic stereotypes up, and even today I struggle to completely disentangle my own writing from automatic and unthinking recycling of those tropes.

By my reckoning, the only thing fictional shamans have in common is that they are often coded as foreign or exotic to whatever the “normal” of their fantasy world is. Compare it with how terms like “witch doctor” and “medicine man” are thrown around in other media.

So if the fiction is so garbled, what can real life history tell us about the meaning of the word “shaman”?

Well, it turns out it’s not quite as concrete an answer as we might hope for.

Much like in pop-culture, there are many overlapping or contradictory definitions of shaman and shamanism in academia, developed over centuries of study. I think this is due in part to the fact that a lot of what we believe we know about shamanism(s) stems from a European, sometimes colonialist understanding of the indigenous cultures of the world, particularly Siberia where many of the traditions we associate with shamanism and even the word shaman itself originate.

Buryat böö offering a libation of milk.
Wikimedia Commons

Etymology

As far as we know, shaman is a word of Tungusic origin that reached Europe by way of becoming a Russian loanword in the Early Modern Period. The Russian Empire encountered the Tungusic peoples while they were conquering and colonizing large sections of North Asia, much the same way Western Europeans were colonizing the Americas at the time.

The Tungusic language family includes Manchu, Evenki, Jurchen, and other related languages found in Siberia and Manchuria.¹

Shaman derives from the Evenki word şamān (or samān or hamān, depending on the dialect in question) which itself might come from the root word şa- which means "to know". There are some linguistic irregularities in this theory that make it only plausible rather than concrete fact, and other proposed roots include sebe- ("spirit/idol"), nïmƞa- ("to tell tales"), and yaya- ("to sing shamanic songs"). All of them are words of indigenous Evenki origin, however.²

There are other theories that shaman derives from outside sources, like the Sanskrit word śramaṇa (an ascetic Buddhist monk) or even Arabic shaiṭān (a demon or devil). I find these theories doubtful, partly because of the huge area of land and the number of different peoples living within it that employ different cognates of the word shaman, many of whom didn't have extensive exposure to Buddhism or Abrahamic religions up until after they entered the written historical record, at which point shamans were already an established group. We have archaeological evidence of shamanic practices going back millennia, and the idea that all their descendants suddenly came to be uniformly referred to by a term that was imported from another religion feels far-fetched to me.³

You may have noticed by now that I use the plural “shamans”. You might be used to the singular and plural forms both being just “shaman”, and that’s fine. Both are acceptable in English. If you wanted to be a stickler about it, the etymologically-consistent plural for shaman uses the uncommon marker -sal to make shamasal.⁴ I was tempted to use that form, but I’m not that pretentious, so I will continue to use "shamans" in this series for the sake of familiarity. Terms like shamen are hyper-corrections caused by the visual similarity between shaman and English words like fireman. We will see it pop up occasionally in D&D, and I will try not to grind my teeth at it- my dentist already yelled at me once.

I would have been equally disparaging of terms like shawoman, shamanka (-ka being a feminine Russian suffix), and shamaness had I written this history a few years ago. But I’ve learned things recently that helped me re-contextualize those terms and stop thinking of them as entirely without merit.

Consider how most Siberian cultures with a masculine shamanist tradition also seem to have a parallel but distinct feminine tradition with a separate set of roles and a separate name. Note also that most feminine Siberian shamanic titles derive from the name of the old Turkic and Mongolic mother goddess Etügen, whose name also has connotations to the earth or womb depending on language and context. Examples of the gendered shamanism divide include Evenk; šaman (masculine) vs udugan (feminine), Mongol/Buryat; böö (masculine) vs idugan/udagan (feminine), Tatar; qam/kham (masculine) vs üdege (feminine), etc.

Several anthropologists over the centuries have argued that this implies a widely shared origin of feminine Siberian shamanism unlike their disparate and more local masculine counterparts, although that is beyond the scope of my work here.⁵

All of this is to say that I prefer gender-neutral terminology wherever and whenever possible, but there’s certainly a case in my mind for the phenomenon of female shamans to have their own discrete word, as it were.


Definitions

Now that we have established where the word shaman probably comes from, we have to address how it’s actually used.

As I alluded to before, there is no single definition for “shaman” in 21st century academia. Scholars do at least seem to acknowledge that English use of the term is a construct meant to group together what people see as similar practices and belief systems; but what those similarities are is up for debate. There are at least three or four conceptions of shaman, depending on how nuanced you want to get.⁶ They vary in scope, each with broad overlap as well as specific differences. The pre-Christian religion and modern paganism historian Ronald Hutton divided them this way in his 2001 book Shamans, and I will be following his lead here because I think it's a useful starting point:

  • At its most narrow, shaman refers to no one except the traditional practitioners of the indigenous Siberian religions that the word shaman comes from. These practitioners interact with the spirits and other supernatural beings in order to effect worldly change on behalf of their communities, often by way of altered states of consciousness.
  • More broadly, shaman can be inclusive of any sort of priest or other magico-religious specialist who is believed to contact the spirit world, usually at the behest of others such as their tribe or community, regardless of geographical origin in the world.
    • Some scholars who use the above definition try to find a particular mechanism or technique that sets shamans apart from similar specialists like mediums and aforementioned witch doctors, but nobody can agree on what that defining feature is. Even the ecstatic trance and drumming that are commonly seen as central to shamanic practice are not so ubiquitous.
  • The widest definition of shaman includes anyone who is believed to contact the spirit world in an altered state of consciousness for any reason. This definition encompasses aspects of other world religions such as Shintoism and several Native American or Sub-Saharan African faiths, as well as all manner of modern syncretic neopagan movements.⁷

That last one is the definition of shaman that attracts the most criticism. Rolled up in its usage are accusations of cultural appropriation, gross oversimplification, and misuse, and I tend to agree with that criticism- it’s extremely broad. Hutton himself ran afoul of that in his own presentation of medieval Scandinavian Seiðr and Sámi traditional religious practices. Full disclosure, I've used this kind of cultural equation gloss many times in my own writing for the sake of convenience, and it's a tricky habit to kick.

Whether or not something pings as shamanic also affects the rest of a religion or tradition surrounding it. Shamanic practitioners are often the most "visible" facets of a belief system to outsiders, and that can sometimes lead to the assumption that they are also the most important aspect of it. In the process, complex and diverse religious traditions that include at least one arguably shamanic practice or substrate sometimes get glossed as "shamanism" in their entirety.⁸

Of course you don’t have to listen to anything I say here as if it's gospel; I’m not your auntie, and I'm not trying to make you shift your terminology; although it's always good to be mindful. Outside of certain avenues of discourse where definitions are extremely important, I lean toward a descriptive as opposed to prescriptive approach to everyday language; we use words how we use them, and make new ones when we feel the need. Heck, I’m the guy who says “remound” instead of “reminded” all the time.

I lay these definitions out not to pick which one is “correct” (my stated opinions aside), but to give you an idea of the range of shamans that we’ll come across in our survey. This list is by no means exhaustive- it doesn't even scratch the surface of the even more weird and/or wonderful interpretations of shamanism that exist only within D&D, let alone the full breadth of genre fiction.

Speaking of which, I should probably get on to the actual D&D already. 


Onward to the 1970s!

Or click here to return to the Shamans in D&D archive.


¹ Please note that "Tungus" originated as a pejorative exonym used by the Evenks’ neighbors, who were mostly Turkic-speaking peoples. Tungus most likely derives from the Old Turkic word tongaz which means “pig” or “wild boar”. A competing etymological theory posits that Tungus actually derives from the Donghu people or “Eastern Barbarians” referenced in Han Chinese histories, but that isn’t very flattering either. Hence I only use the term Tungusic languages here for lack of a more neutral equivalent. Get on it, linguists!

² Janhunen, Juha. “Siberian Shamanistic Terminology.” Mémoires De La Société Finno-Ougrienne 194, 1986. P. 98-99.

³ Personal bias time, it also just feels weird to try and attribute such an important element of several indigenous cultures to the actions of their more urbanized and politically dominant neighbors at the time. In the absence of hard supporting evidence, it just feels like kind of an unfair claim to make.

⁴ Howard Isaac Aronson, Dee Ann Holisky, and Kevin Tuite. “Dialect Continua in Tungusic: Plural Morphology”Current Trends in Caucasian, East European, and Inner Asian Linguistics. 2003. P. 103

⁵ If those topics interest you, I recommend you check out the body of research that began with the Polish anthropologist Maria Czaplicka way back in the day. Her original theory was that feminine shamanism actually predates masculine traditions, though I don't know if that idea has proven to have merit or if it has gone the way of the Great Goddess hypothesis and other ideas of uniform prehistoric matriarchy. You can find some of her stuff over on the ISTA. Please note that being over a century old, the academic language used by Czaplicka and the sources she cites is sometimes racist, sexist, homophobic, and/or transphobic. "Berdache" and all that sort of stuff.

⁶ Hutton, Donald. Shamans: Siberian Spirituality and the Western Imagination. 2001. P. VII-VIII.

⁷ Arguably, it even includes that uncle of yours who used to go to Woodstock and keeps trying to loan you his collection of Alan Watts CDs because they really “opened him up”.

⁸ This is why you might see traditional Turkic and Mongolian religions referred to as shamanism, despite the fact that most people interact with shamans rarely and only for specific reasons, and more often seek community leaders or other specialists for daily practices. Heck, at various points throughout history such as the height of the Mongol Empire or the 20th century Burkhanism movement among the Altai, there was even strident anti-shamanist sentiment among political elites and common people that drastically reshaped religious practice.

Spirits & Spookiness: OD&D (1974-1977)

Original Dungeons & Dragons (1974)

Cover of the famous White Box reprint.

There’s no better place to start off than the Original Dungeons & Dragons: the 1974, 3-volume publication of D&D, popularly known as the “White Box” set, so-named for the iconic packaging it was sold in during its 1976 reprint. It was technically not its own standalone game, but rather a fantasy roleplaying supplement/rules expansion for Gygax’s previous tabletop wargame, Chainmail. Indeed, the booklet assumes the reader is familiar with wargaming already and periodically refers back to rules found in the Chainmail book without elaboration.

OD&D began the curious tradition of assigning each level of each character class a corresponding title that the character would presumably be known by within the fictional world of the game. Some of these are quite sensible for the fiction OD&D had in mind, while others feel more and more peculiar the older the game gets. For example a 1st-level Cleric is called an Acolyte, while an 8th-level Fighting-Man is given the pulp fiction’y moniker of Superhero, and a 10th-level Magic-User is a Necromancer regardless of what types of magic they actually use.¹

To talk about shamans, we first have to talk about those clerics.

The original cleric was heavily inspired by medieval depictions of Christian warrior-priests like Odo of Bayeux anor Archbishop Tilpin, who as their legends say occasionally waded into battle for king and country and whatnot. Many of these portrayals are fictitious, including the idea that they wielded blunt instruments in order to circumvent their priestly vows against “shedding blood” through one of the most absurd loopholes I’ve ever heard of. If you know what blunt force trauma can do to bone and soft tissues, you know it ain’t bloodless.

Despite this close association with Crusades-era Catholicism, clerics also filled in for other sorts of priests or holy figures. In the early days this was mostly limited to the vaguely Greco-Roman, very henotheistic depiction of polytheism depicted in in D&D. But as printed D&D material expanded and covered a wider range of real-world mythology as well as fantasy tropes, the clerical umbrella would also widen. Keep that in mind going forward.

The full list of Cleric titles is Acolyte (1), Adept (2), Village Priest (3), Vicar (4), Curate (5), Bishop (6), Lama (7), and Patriarch (8). Patriarch is also the title for any cleric of 9th or 10th level. Most of these are real positions taken from various denominations of Christianity, with the rather visible exception of Lama, (which is a title that originates in Tibetan Buddhism and merely indicates a “teacher”).

At least, those are the titles for heroic Clerics on the side of Law, one of the three moral alignments in D&D that were inspired by the cosmologies of Poul Anderson and to a lesser extent Michael Moorcock.

The way the DNA from those two cosmologies mixed to inspire part of D&D’s deserves an entire essay of its own, but here I will simplify it greatly: Law is shorthand for order, civilization, community, honor, the Greater Good, and all of that, whereas Chaos is synonymous with hyper-individuality, selfishness, cruelty, destruction, insanity, and diabolic evil. Neutrality between them is mild indifference or naturalism at best, and an obnoxious brand of both-sidesy centrism at worst.

Back in OD&D there were no Neutral Clerics, at least not above 6th level. They must pick a side in the cosmic battle between Law and Chaos, and stick with it. Clerics of Law are just plain Clerics, whereas Clerics of Chaos are referred to as Anti-Clerics.

Anti-Clerics exemplify the early D&D understanding that Chaos = Evil & Destruction. They are overwhelmingly depicted as villains who consort with monsters and the undead. They worship malicious gods or demons. They use the same list of spells as regular Clerics, only perverted and reversed.

Reversible spells are spells that can have their effects inverted; a reversed Cure Light Wounds spell deals 1d6+1 damage rather than healing it, a Protection from Evil spell becomes Protection from Good, etc. Therefore, an Anti-Cleric is one whose nature is not to heal or aid others. They can only harm, curse, spread darkness and disease, and otherwise do villainous things.

Because of this, the Anti-Cleric level titles are as follows: Evil Acolyte, Evil Adept, Shaman, Evil Priest, Evil Curate, Evil Bishop, Evil Lama, Evil High Priest.²

Every single title in that list includes the descriptor “Evil” except for Shaman, which implies that shamans are automatically evil and chaotic within the fiction of OD&D, to the point of not needing such a qualifier. The shaman of D&D started off as nothing more than an evil shadow of a 3rd-level cleric, synonymous with the spooky robed cultists lurking in the shadows, waiting for low-level adventurers to come along and foil their vague but undoubtedly nefarious plans.

Think of the creepy schmucks from the 1970 novella The Eye of Argon as a literary example of this kind of shaman-as-cultist. Or don’t. Maybe just don’t. The awful writing in that story is funny at first, but it wears on you kind of quick. There’s also a lot more male slut-shaming in that story than your average sword & sorcery romp.

What jumps out at me about this is that the first-ever appearance of shamans in D&D was kind of a crap deal, all told. They were exclusively villains unless you were consciously running a mixed or all-evil party, with nothing meaningful to differentiate them from other priests except class level.

On the other hand, it’s kind of hilarious that some form of shaman was technically playable long before many other iconic D&D classes were first printed. This was before paladins, rangers, and bards. Heck, even the thief class didn’t exist yet!

I don’t mean to suggest that this naming convention was done with malicious intent. In all likelihood, Gary and/or Arneson were just struggling to come up with enough synonyms for all the lists they made for themselves, and they really didn’t give much thought to how shaman (or any other title) was being used in this context, except in terms of what sounded like a proper escalation in power and prestige from the last.

But intentional or not, this little list helped set the tone for how shamans would appear in D&D for years to come. They put the 'spooky' in spirits & spookiness from day one.


Other OD&D Shamans

Other than that cameo in the first booklet, shamans didn’t appear much in OD&D or its first-party supplements:

Pictish Shamans from R.E. Howard’s Conan universe are given a monster stat block in Supplement IV: Gods, Demi-Gods & Heroes where they are described again as evil priests, and given the spellcasting power of Lamas.³

A few early issues of the Dragon and Dungeon magazines that were directly written by Gary & Co reference shamans, though not in much depth, and about half of those shamans are actually android faux-mystic charlatans from Metamorphosis Alpha.⁴

I’m actually surprised that this was the closest thing to the “shaman-as-charlatan” trope that I found in my research. This flavor of shaman stereotype is portrayed in media as nothing more than a self-interested huckster using their mysticism to browbeat their superstitious tribespeople, who are invariably depicted as too gullible and primitive to recognize the smoke-and-mirrors act.

Part of that is a holdover from colonialism, but I get the feeling part of it is also informed by the experiences of naïve modern Westerners who got conned by the global industry of plastic shamans that cropped up in the wake of said colonialism.

Oh, and while we’re off topic, let’s talk about druids real quick.


Supplement III: Eldritch Wizardry (1976)

Another important foundation for this project is the Druid class, which first debuted two years after OD&D in Supplement III: Eldritch Wizardry. Technically they first appeared in the original Greyhawk booklet as a sort of hybrid cleric/magic-user NPC with limited shapeshifting, but Wizardry is where they became playable.

The Druid began as a Neutral sub-class of the Cleric, which as mentioned earlier did not exist in the base game. They are priests of Nature, more concerned with plants and animals than their fellow humans (as all druids were human back in the day). They tend to stay aloof from mortal matters, protect forests and other areas of great natural importance, and strike against despoilers with a vengeance.⁵

Theirs is an identity that has gone virtually unchanged over the last 40+ years through so many iterations of the game, among so many other classes that have gone through major thematic changes, such as the shaman(s) we will be discussing. I can’t tell if the strong and stable identity of the druid class is in spite of or because of the hyperspecific-yet-obscure nature of druids in real life.

Historically, druids were the elite members of a priestly class found in many Iron Age Celtic societies. We don’t know a ton about their functions or rites because what little written evidence of them that we have comes from Roman elites, who had it in their interest to smear the druids, because they were kind of trying to conquer the Celtic peoples at the time. Gaius Julius Caesar personally got in on the dunking-on-druids game, and his account of the druids is the most famous as a result. He played up the human sacrifice that may or may not have occurred in Continental Celtic cultures, and made them seem as nefarious and mysterious as was convenient for him.⁶

Modern archaeology has given us a somewhat more nuanced view of the druids, but there’s still so much we don’t know. And that knowledge vacuum allowed early fiction writers to ascribe whatever the hell they wanted to druids, up to and including the forest magic and animal transformations so iconic to druid character classes today.

The reason I bring druids up is because the trope of a nature-priest has, at times, a lot of overlap with the fantasy idea of a shaman. Because of this, later iterations of the shaman that we’ll see will often have some amount of DNA from the druid- a sort of thematic cross-pollination that I find intriguing.

I think it also explains why shamans have never had the same kind of presence and identity as other classes in D&D: with the distinct flavors of cleric and druid cemented very early on, shamans often occupy an edge of the Venn Diagram between them. I think that goes a long way toward explaining why shamans only ever appear in splatbooks or sequels to core materials, when they appear in an edition at all.

Original D&D and its supplements stayed in print until ‘79, but by then it had been overtaken by newer versions of D&D that were released as it became a popular and recognizable brand across America. 


Next up, we will look at how D&D branched as a property, and the long-term consequences that had.

Or you can click here to return to the Shamans in D&D archive.


¹ Arneson, Dave & Gary Gygax. Dungeons & Dragons Volume I: Men & Magic. 1974. P. 16.

² Men & Magic, P. 34.

³ Kuntz, Robert, James Ward. Dungeons & Dragons Supplement IV: Gods, Demi-Gods & Heroes. 1976. P. 47-48.

⁴ For those who don’t know, Metamorphosis Alpha was a science fiction RPG about space colonists and mutants on a generational spaceship in the far future. It was also published by TSR, and its 1st edition heavily utilized OD&D rules like ability scores and its combat system. Excerpts from the campaign played by Gygax and his son sometimes appeared in early issues, back when the magazines catered to pulp and sci-fi as much as to fantasy.

⁵ Blume, Brian, Gary Gygax. Dungeons & Dragons Supplement III: Eldritch Wizardry. 1976. P. 1-2.

⁶ Gaius Julius Caesar. Commentarii de Bello Gallico. 58-49 BCE. Trans. McDevitte, W. A., W. S. Bohn. 1859. Book VI.

Spirits & Spookiness: A History of Shamans in D&D

An explanation, justification, and archive for my ongoing survey of the depictions of shamans and shamanism throughout the history of Dungeons & Dragons. Scroll down to the bottom to skip the cruft and get to the posts.


The Un-Pivot to Video

A few years ago I got the idea to try and start a YouTube channel, partially in emulation of the video essayists I put on a pedestal so much, and partly so I could hop on that sweet, sweet 15¢ a month ad revenue gravy train. So I bought a microphone, downloaded some software, and started writing a script.

Obviously it never worked out because I don't have any production or editing skills or on-mic charisma, and I can't speak for more than 2 minutes without the fire station or car wash across the street exploding into background static. But the script for what was to be my inaugural video was more than half-written, and I haven't deleted it from Google Docs yet.

That video was going to be about shamans. Specifically, the portrayal of shamans and shamanism throughout the history of official (and semi-official) Dungeons & Dragons publications.

I've been obsessed with shamans ever since they first appeared to me in early 2000s pop-fantasy games and visual media. Usually they were mangled beyond all recognition of their origins, but I still found them interesting for what they were. Over time that interest led me to research the reality behind them and come to a fuller appreciation of the character archetype and real-world religious practices both- which gives me some faint hope that comically historically-inaccurate movies are not the societal doom I've always feared they are.

From the surprisingly early appearance of the concept right at the game's inception all the way through the '80s, '90s, and early 21st century, shamans appear haphazardly and without a consistent class identity like clerics or wizards enjoy. Yet they keep popping up throughout D&D's history as generations of writers revisit the concept to tweak, fiddle, or completely transform it again and again.

I find that story really compelling, and not just because it lies at an intersection between my fixations on history, fantasy games, and real world mythology. There's something tantalizing about shamanism and animism through the eyes of a lot of Western fantasy media that undeniably has an Orientalist aspect, but it can't be entirely explained away with just that. There's a complex relationship at play here that's worth exploring. And I figured I'd try, in a medium that is more conducive to going back and correcting mistakes than video, where everything is written in digital stone barring a highly disruptive reupload.

So I'm taking the old script and editing and carving it up into chunks that you can read at your leisure, rather than strapping in and listening to my nasally caffeine voice for I-don't-know-how-many combined hours.

This project freely weaves in and out of the history of D&D as a whole as well, so you might pick up a couple of fun facts along the way, like behind-the-scenes legal battles or Gary Gygax's coke habit.

Fun stuff!


Disclaimer

A quick disclaimer before we get into it: I am not a trained anthropologist. I went to school for historical studies, and while I might have familiarity with the ethnographic histories of cultures where shamanism can be found, that does not mean anything I say here is a replacement for an up-to-date professional anthropological take on any of the complex topics I bring up.

Note also that a strictly academic perspective cannot fill in for the perspectives of the indigenous peoples who are so often muffled when they are written about from the outside by scholars and fiction writers alike. Those too are perspectives which I lack as a shut-in of mostly Euro-American upbringing (with just a dash of Puerto Rican for seasoning, if I’m being generous).

I bring these points up not to shield myself from criticism, but to welcome it- I'm bound to make mistakes or misrepresent things. My sources are often general, and sometimes decades old (but at least most of them are of the 21st century). I'm a novice writing about two intersecting interests, and I want to be as accurate and open to discussion as possible.

Another structural bit to bring up ahead of time is that I will be mostly limiting myself to official, first-party D&D publications, whoever that party happens to be at that moment in history. I will briefly touch on magazines like Dragon and Dungeon when relevant, but if I allowed the scope to expand much past that point, this project would start to bloat with a lot of redundancies. Not to mention it would never be finished.


Let's Go!

Now that I’ve thoroughly disqualified myself, I feel comfortable getting into it.

We have a long road ahead, and lots of academia to discuss before we get to the actual fantasy bits, because this is my show and I want to be thorough. I'm publishing two posts to start off, but after that you can probably expect a new chapter every few weeks or once-per-month until we hit modern times, and I run out of material. You will see the word “shaman” written so many times that it will cease to be a word with meaning and become just letters and sounds.

So join me for a ramble as I look through past and present presentations of the shaman and shamanism throughout the many eras of Dungeons & Dragons, the World’s Oldest RPG.

Or whatever stupid prestige euphemism Wizards of the Coast is trying to get us to call it to guard their precious copyright these days. Honestly, it's like there’s a bigger taboo against writing the letters “D&D” than there is against speaking of the Devil, or Candleja-


Spirits & Spookiness: A History of Shamans in D&D

Nomad Shaman by Jason Engle,
Dragonlance: Age of Mortals

Entries in chronological order: